Booming Becka

Don’t think I have posted this here yet!

I took part of a distance course in the evenings on the web with concept art in focus (back in january-april 2010).

Now I am not a concept artist at the company I work but it interests me a big deal since I love to draw – so I decided to read more about it and practise.

In this assignment we were to design a character (male or female) for an fps. This is the refined version of a design picked from thumbnails I drew. Here: [link]

I decided on a female design since I don’t draw females enough. And I wanted to make this woman strong and a bit bigger / shorter than the typical fps women (correct me if I’m wrong, but I hardly see any big women in games!). There are not enough big characters in games! 🙂

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