Showdown
Duel Challenge
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SDC
was a creation in a challenge to
produce a game in three days on Spelfest in Malmö. We
set up a development area
consisting of computers and an
arcade-machine. I was the lead
artist. I produced the
background, some textures, some
models and the robots'
animations. The was me (lead
artist), Johannes Helgesson
(artist), David Ljungstedt
(artist), Erik Svedäng (lead
designer), Pernilla Akterhall
(lead programmer), Katarina
Sandell (programmer) and Ola
Holmdahl (producer). More
info about the production here
(Swedish). |
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Jerry the
Cloud
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Jerry
the Cloud was my
first game project on the
University of Skövde. The game
was about the Cloud Jerry. Even
if the goal of the game is a bit
diffuse, I think we succeeded on
making a really fun and visually
appealing game considering the
time period. I was the lead
artist in the team, and Erik
Ambring was the producer. The
production time was five weeks.
Click here to download the game
and here to watch a trailer. |
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